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Rayquaza Moves & Learnsetin Pokémon Modern Emerald

dragonflying52 total moves

Complete moveset and learnset for Rayquaza in Pokémon Modern Emerald. Learn which moves Rayquaza can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
36
TM/HM
0
Move Tutor
0
Egg Moves
52
Total

Level Up Moves (16)

Moves that Rayquaza learns naturally as it levels up.

TwisterLevel: 1dragon
6510020
Whips up a vicious twister to tear at the foe.
Scary FaceLevel: 5normal
010010
Frightens with a scary face to sharply reduce Speed.
Ancient PowerLevel: 15rock
601005
An attack that may raise all stats.
Dragon ClawLevel: 20dragon
8010015
Slashes the foe with sharp claws.
Air SlashLevel: 25flying
759515
Attacks with a blade of air. May cause flinching.
Dragon DanceLevel: 30dragon
0020
A mystical dance that ups Attack and Speed.
CrunchLevel: 35dark
8010015
Crunches with sharp fangs. May lower Defense.
Shadow ClawLevel: 37ghost
7010015
Strikes with a shadow claw. High critical-hit ratio.
FlyLevel: 45flying
809515
Flies up on the first turn, then strikes the next turn.
Focus BlastLevel: 47fighting
120705
Attacks at full power. May lower Sp. Def.
RestLevel: 50psychic
005
The user sleeps for 2 turns, restoring HP and status.
Dragon PulseLevel: 55dragon
8510010
Generates a shock wave to damage the foe.
Extreme SpeedLevel: 60normal
801005
An extremely fast and powerful attack.
OutrageLevel: 65dragon
10010010
A rampage of 2 to 3 turns that confuses the user.
Hyper VoiceLevel: 71normal
9010010
A loud attack that uses sound waves to injure.
Hyper BeamLevel: 75normal
150905
Powerful, but leaves the user immobile the next turn.

TM/HM Moves (36)

Moves that Rayquaza can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
110705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1107010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
9010015TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
110855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Overheatfire
130905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Flyflying
809515HM02
Flies up on the first turn, then strikes the next turn.
Surfwater
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
8010015HM07
Charges the foe with speed to climb waterfalls.
Divewater
9010010HM08
Dives underwater the first turn and strikes next turn.

Rayquaza Moves & Learnset | Modern Emerald