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Poliwag Moves & Learnsetin Pokémon Modern Emerald
water• 49 total moves
Complete moveset and learnset for Poliwag in Pokémon Modern Emerald. Learn which moves Poliwag can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
21
TM/HM
0
Move Tutor
16
Egg Moves
49
Total
Level Up Moves (12)
Moves that Poliwag learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BubbleLevel: 1Bubble | water | 30 | 100 | 30 | ||
| An attack using bubbles. May lower the foe's Speed. | ||||||
| HypnosisLevel: 7Hypnosis | psychic | 0 | 60 | 20 | ||
| A hypnotizing move that may induce sleep. | ||||||
| Water GunLevel: 13Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| Double SlapLevel: 19Double Slap | normal | 20 | 85 | 10 | ||
| Repeatedly slaps the foe 2 to 5 times. | ||||||
| Rain DanceLevel: 25Rain Dance | water | 0 | 0 | 5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Bubble BeamLevel: 25Bubble Beam | water | 65 | 100 | 20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| Mud ShotLevel: 28Mud Shot | ground | 55 | 95 | 15 | ||
| Hurls mud at the foe and reduces Speed. | ||||||
| Body SlamLevel: 31Body Slam | normal | 85 | 100 | 15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Earth PowerLevel: 35Earth Power | ground | 90 | 100 | 10 | ||
| Makes the ground erupt with power. May lower Sp. Def. | ||||||
| Belly DrumLevel: 37Belly Drum | normal | 0 | 0 | 10 | ||
| Maximizes Attack while sacrificing HP. | ||||||
| Hydro PumpLevel: 43Hydro Pump | water | 120 | 80 | 5 | ||
| Blasts water at high power to strike the foe. | ||||||
| Double EdgeLevel: 54Double Edge | normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. |
Egg Moves (16)
Moves that Poliwag can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| MistMist | ice | 0 | 0 | 30 | |
| Creates a mist that stops reduction of abilities. | |||||
| EncoreEncore | normal | 0 | 100 | 5 | |
| Makes the foe repeat its last move over 2 to 6 turns. | |||||
| EndeavorEndeavor | normal | 1 | 100 | 5 | |
| Gains power if the user's HP is lower than the foe's HP. | |||||
| SplashSplash | normal | 0 | 0 | 40 | |
| It's just a splash... Has no effect whatsoever. | |||||
| Bubble BeamBubble Beam | water | 65 | 100 | 20 | |
| Forcefully sprays bubbles that may lower Speed. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| Mind ReaderMind Reader | normal | 0 | 100 | 5 | |
| Senses the foe's action to ensure the next move's hit. | |||||
| Water SportWater Sport | water | 0 | 100 | 15 | |
| The user becomes soaked to raise resistance to fire. | |||||
| Ice BallIce Ball | ice | 30 | 90 | 20 | |
| A 5-turn attack that gains power on successive hits. | |||||
| MistMist | ice | 0 | 0 | 30 | |
| Creates a mist that stops reduction of abilities. | |||||
| SplashSplash | normal | 0 | 0 | 40 | |
| It's just a splash... Has no effect whatsoever. | |||||
| Bubble BeamBubble Beam | water | 65 | 100 | 20 | |
| Forcefully sprays bubbles that may lower Speed. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| Mind ReaderMind Reader | normal | 0 | 100 | 5 | |
| Senses the foe's action to ensure the next move's hit. | |||||
| Water SportWater Sport | water | 0 | 100 | 15 | |
| The user becomes soaked to raise resistance to fire. | |||||
| Ice BallIce Ball | ice | 30 | 90 | 20 | |
| A 5-turn attack that gains power on successive hits. |
TM/HM Moves (21)
Moves that Poliwag can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 50 | 100 | 25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges the foe with speed to climb waterfalls. | ||||||
| DiveDive | water | 90 | 100 | 10 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. |
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