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Pidgeot Moves & Learnsetin Pokémon Modern Emerald

normalflying32 total moves

Complete moveset and learnset for Pidgeot in Pokémon Modern Emerald. Learn which moves Pidgeot can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
17
TM/HM
0
Move Tutor
0
Egg Moves
32
Total

Level Up Moves (15)

Moves that Pidgeot learns naturally as it levels up.

TackleLevel: 1normal
4010035
Charges the foe with a full- body tackle.
Sand AttackLevel: 1ground
010015
Reduces the foe's accuracy by hurling sand in its face.
GustLevel: 1flying
4010035
Strikes the foe with a gust of wind whipped up by wings.
Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
Sand AttackLevel: 5ground
010015
Reduces the foe's accuracy by hurling sand in its face.
GustLevel: 9flying
4010035
Strikes the foe with a gust of wind whipped up by wings.
Quick AttackLevel: 13normal
4010030
An extremely fast attack that always strikes first.
WhirlwindLevel: 20normal
010020
Blows away the foe with wind and ends the battle.
TwisterLevel: 22dragon
6510020
Whips up a vicious twister to tear at the foe.
Wing AttackLevel: 27flying
6010035
Strikes the foe with wings spread wide.
Feather DanceLevel: 34flying
010015
Envelops the foe with down to sharply reduce Attack.
AgilityLevel: 48psychic
0030
Relaxes the body to sharply boost Speed.
Aerial AceLevel: 56flying
60020
An extremely speedy and unavoidable attack.
Mirror MoveLevel: 61flying
0020
Counters the foe's attack with the same move.
Air SlashLevel: 62flying
759515
Attacks with a blade of air. May cause flinching.

TM/HM Moves (17)

Moves that Pidgeot can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Flyflying
809515HM02
Flies up on the first turn, then strikes the next turn.