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Leafeon Moves & Learnsetin Pokémon Modern Emerald

grass38 total moves

Complete moveset and learnset for Leafeon in Pokémon Modern Emerald. Learn which moves Leafeon can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
38
Total

Level Up Moves (14)

Moves that Leafeon learns naturally as it levels up.

TackleLevel: 1normal
4010035
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
Helping HandLevel: 1normal
010020
Boosts the power of the recipient's moves.
Helping HandLevel: 1normal
010020
Boosts the power of the recipient's moves.
Sand AttackLevel: 8ground
010015
Reduces the foe's accuracy by hurling sand in its face.
Razor LeafLevel: 15grass
559525
Cuts the enemy with leaves. High critical-hit ratio.
Quick AttackLevel: 22normal
4010030
An extremely fast attack that always strikes first.
SynthesisLevel: 29grass
005
Restores HP. The amount varies with the weather.
Magical LeafLevel: 36grass
60020
Attacks with a strange leaf that cannot be evaded.
Giga DrainLevel: 43grass
7510010
An attack that steals half the damage inflicted.
Grass WhistleLevel: 57grass
05515
Lulls the foe into sleep with a pleasant melody.
Sunny DayLevel: 64fire
005
Boosts the power of Fire- type moves for 5 turns.
Leaf BladeLevel: 71grass
9010015
Slashes with a sharp leaf. High critical-hit ratio.
Swords DanceLevel: 78normal
0020
A fighting dance that sharply raises Attack.

TM/HM Moves (24)

Moves that Leafeon can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Roarnormal
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
2010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
7510010TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.