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Krabby Moves & Learnsetin Pokémon Modern Emerald
water• 52 total moves
Complete moveset and learnset for Krabby in Pokémon Modern Emerald. Learn which moves Krabby can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
23
TM/HM
0
Move Tutor
17
Egg Moves
52
Total
Level Up Moves (12)
Moves that Krabby learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BubbleLevel: 1Bubble | water | 30 | 100 | 30 | ||
| An attack using bubbles. May lower the foe's Speed. | ||||||
| LeerLevel: 5Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| Vice GripLevel: 12Vice Grip | normal | 55 | 100 | 30 | ||
| Grips the foe with large and powerful pincers. | ||||||
| Bubble BeamLevel: 15Bubble Beam | water | 65 | 100 | 20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| HardenLevel: 16Harden | normal | 0 | 0 | 30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Metal ClawLevel: 21Metal Claw | steel | 50 | 95 | 35 | ||
| A claw attack that may raise the user's Attack. | ||||||
| Mud ShotLevel: 23Mud Shot | ground | 55 | 95 | 15 | ||
| Hurls mud at the foe and reduces Speed. | ||||||
| StompLevel: 27Stomp | normal | 65 | 100 | 20 | ||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| GuillotineLevel: 34Guillotine | normal | 1 | 30 | 5 | ||
| A powerful pincer attack that may cause fainting. | ||||||
| SlamLevel: 35Slam | normal | 80 | 75 | 20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| ProtectLevel: 41Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| CrabhammerLevel: 45Crabhammer | water | 90 | 90 | 10 | ||
| Hammers with a pincer. Has a high critical-hit ratio. |
Egg Moves (17)
Moves that Krabby can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| DigDig | ground | 80 | 100 | 10 | |
| Digs underground the first turn and strikes next turn. | |||||
| AgilityAgility | psychic | 0 | 0 | 30 | |
| Relaxes the body to sharply boost Speed. | |||||
| Ancient PowerAncient Power | rock | 60 | 100 | 5 | |
| An attack that may raise all stats. | |||||
| TickleTickle | normal | 0 | 100 | 20 | |
| Makes the foe laugh to lower Attack and Defense. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| AmnesiaAmnesia | psychic | 0 | 0 | 20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| SlamSlam | normal | 80 | 75 | 20 | |
| Slams the foe with a long tail, vine, etc. | |||||
| Knock OffKnock Off | dark | 65 | 100 | 20 | |
| Knocks down the foe's held item to prevent its use. | |||||
| Swords DanceSwords Dance | normal | 0 | 0 | 20 | |
| A fighting dance that sharply raises Attack. | |||||
| DigDig | ground | 80 | 100 | 10 | |
| Digs underground the first turn and strikes next turn. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| AmnesiaAmnesia | psychic | 0 | 0 | 20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| SlamSlam | normal | 80 | 75 | 20 | |
| Slams the foe with a long tail, vine, etc. | |||||
| Knock OffKnock Off | dark | 65 | 100 | 20 | |
| Knocks down the foe's held item to prevent its use. | |||||
| Swords DanceSwords Dance | normal | 0 | 0 | 20 | |
| A fighting dance that sharply raises Attack. |
TM/HM Moves (23)
Moves that Krabby can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 50 | 100 | 25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| CutCut | grass | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| DiveDive | water | 90 | 100 | 10 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. |
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