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Kangaskhan Moves & Learnsetin Pokémon Modern Emerald
normal• 74 total moves
Complete moveset and learnset for Kangaskhan in Pokémon Modern Emerald. Learn which moves Kangaskhan can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
17
Level Up
38
TM/HM
0
Move Tutor
19
Egg Moves
74
Total
Level Up Moves (17)
Moves that Kangaskhan learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Comet PunchLevel: 1Comet Punch | normal | 30 | 100 | 15 | ||
| Repeatedly punches the foe 2 to 5 times. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| BiteLevel: 7Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Tail WhipLevel: 13Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| StompLevel: 16Stomp | normal | 65 | 100 | 20 | ||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| Fake OutLevel: 19Fake Out | normal | 40 | 100 | 10 | ||
| A 1st-turn, 1st-strike move that causes flinching. | ||||||
| Focus EnergyLevel: 20Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| HeadbuttLevel: 24Headbutt | normal | 70 | 100 | 15 | ||
| A ramming attack that may cause flinching. | ||||||
| Mega PunchLevel: 25Mega Punch | normal | 80 | 85 | 20 | ||
| A strong punch thrown with incredible power. | ||||||
| RageLevel: 31Rage | normal | 20 | 100 | 20 | ||
| Raises the user's Attack every time it is hit. | ||||||
| CrunchLevel: 36Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense. | ||||||
| Focus BlastLevel: 36Focus Blast | fighting | 120 | 70 | 5 | ||
| Attacks at full power. May lower Sp. Def. | ||||||
| EndureLevel: 37Endure | normal | 0 | 0 | 10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Dizzy PunchLevel: 43Dizzy Punch | normal | 70 | 100 | 10 | ||
| A rhythmic punch that may confuse the foe. | ||||||
| OutrageLevel: 48Outrage | dragon | 100 | 100 | 10 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| ReversalLevel: 49Reversal | fighting | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Shadow ClawLevel: 52Shadow Claw | ghost | 70 | 100 | 15 | ||
| Strikes with a shadow claw. High critical-hit ratio. |
Egg Moves (19)
Moves that Kangaskhan can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| StompStomp | normal | 65 | 100 | 20 | |
| Stomps the enemy with a big foot. May cause flinching. | |||||
| ForesightForesight | normal | 0 | 100 | 40 | |
| Negates the foe's efforts to heighten evasiveness. | |||||
| Focus EnergyFocus Energy | normal | 0 | 0 | 30 | |
| Focuses power to raise the critical-hit ratio. | |||||
| Double EdgeDouble Edge | normal | 120 | 100 | 15 | |
| A life-risking tackle that also hurts the user. | |||||
| EndeavorEndeavor | normal | 1 | 100 | 5 | |
| Gains power if the user's HP is lower than the foe's HP. | |||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | |
| A mystical force prevents all status problems. | |||||
| DisableDisable | normal | 0 | 100 | 20 | |
| Psychically disables one of the foe's moves. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| Crush ClawCrush Claw | normal | 75 | 95 | 10 | |
| Tears at the foe with sharp claws. May lower Defense. | |||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | |
| Creates a decoy using 1/4 of the user's maximum HP. | |||||
| SuperpowerSuperpower | fighting | 120 | 100 | 5 | |
| Boosts strength sharply, but lowers abilities. | |||||
| StompStomp | normal | 65 | 100 | 20 | |
| Stomps the enemy with a big foot. May cause flinching. | |||||
| ForesightForesight | normal | 0 | 100 | 40 | |
| Negates the foe's efforts to heighten evasiveness. | |||||
| Focus EnergyFocus Energy | normal | 0 | 0 | 30 | |
| Focuses power to raise the critical-hit ratio. | |||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | |
| A mystical force prevents all status problems. | |||||
| DisableDisable | normal | 0 | 100 | 20 | |
| Psychically disables one of the foe's moves. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| Crush ClawCrush Claw | normal | 75 | 95 | 10 | |
| Tears at the foe with sharp claws. May lower Defense. | |||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | |
| Creates a decoy using 1/4 of the user's maximum HP. |
TM/HM Moves (38)
Moves that Kangaskhan can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 50 | 100 | 25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| CutCut | grass | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. |
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