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Jigglypuff Moves & Learnsetin Pokémon Modern Emerald

normalfairy50 total moves

Complete moveset and learnset for Jigglypuff in Pokémon Modern Emerald. Learn which moves Jigglypuff can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
32
TM/HM
0
Move Tutor
0
Egg Moves
50
Total

Level Up Moves (18)

Moves that Jigglypuff learns naturally as it levels up.

SingLevel: 1normal
05515
A soothing song lulls the foe into a deep slumber.
CharmLevel: 1fairy
010020
Charms the foe and sharply reduces its Attack.
Sweet KissLevel: 1fairy
07510
Demands a kiss with a cute look. May cause confusion.
Defense CurlLevel: 4normal
0040
Curls up to conceal weak spots and raise Defense.
PoundLevel: 9normal
4010035
Pounds the foe with forelegs or tail.
StockpileLevel: 12normal
0010
Charges up power for up to 3 turns.
SwallowLevel: 12normal
0010
Absorbs stockpiled power and restores HP.
Spit UpLevel: 12normal
10010010
Releases stockpiled power (the more the better).
DisableLevel: 14normal
010020
Psychically disables one of the foe's moves.
RolloutLevel: 19rock
309020
An attack lasting 5 turns with rising intensity.
CovetLevel: 20normal
6010020
Cutely begs to obtain an item held by the foe.
Play RoughLevel: 23fairy
909010
Plays rough with the foe. May lower Attack.
Double SlapLevel: 24normal
208510
Repeatedly slaps the foe 2 to 5 times.
RestLevel: 29psychic
005
The user sleeps for 2 turns, restoring HP and status.
Body SlamLevel: 34normal
8510015
A full-body slam that may cause paralysis.
MimicLevel: 39normal
010010
Copies a move used by the foe during one battle.
Hyper VoiceLevel: 44normal
9010010
A loud attack that uses sound waves to injure.
Double EdgeLevel: 49normal
12010015
A life-risking tackle that also hurts the user.

TM/HM Moves (32)

Moves that Jigglypuff can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
110705TM14
Hits the foe with an icy storm that may freeze it.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers Sp. Atk damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
0025TM20
A mystical force prevents all status problems.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1107010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
9010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
110855TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Snatchdark
010010TM49
Steals the effects of the move the target uses next.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.

Jigglypuff Moves & Learnset | Modern Emerald