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Houndour Moves & Learnsetin Pokémon Modern Emerald
darkfire• 52 total moves
Complete moveset and learnset for Houndour in Pokémon Modern Emerald. Learn which moves Houndour can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
24
TM/HM
0
Move Tutor
16
Egg Moves
52
Total
Level Up Moves (12)
Moves that Houndour learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| HowlLevel: 7Howl | normal | 0 | 0 | 40 | ||
| Howls to raise the spirit and boosts Attack. | ||||||
| SmogLevel: 13Smog | poison | 30 | 70 | 20 | ||
| An exhaust-gas attack that may also poison. | ||||||
| RoarLevel: 19Roar | normal | 0 | 100 | 20 | ||
| Makes the foe flee to end the battle. | ||||||
| BiteLevel: 25Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Dark PulseLevel: 26Dark Pulse | dark | 80 | 100 | 15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Beat UpLevel: 27Beat Up | dark | 10 | 100 | 10 | ||
| Summons party Pokémon to join in the attack. | ||||||
| Odor SleuthLevel: 31Odor Sleuth | normal | 0 | 100 | 40 | ||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| Faint AttackLevel: 37Faint Attack | dark | 60 | 0 | 20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| FlamethrowerLevel: 43Flamethrower | fire | 90 | 100 | 15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| CrunchLevel: 49Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense. |
Egg Moves (16)
Moves that Houndour can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Fire SpinFire Spin | fire | 35 | 95 | 15 | |
| Traps the foe in a ring of fire for 2 to 5 turns. | |||||
| RageRage | normal | 20 | 100 | 20 | |
| Raises the user's Attack every time it is hit. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| SpiteSpite | ghost | 0 | 100 | 10 | |
| Spitefully cuts the PP of the foe's last move. | |||||
| ReversalReversal | fighting | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Beat UpBeat Up | dark | 10 | 100 | 10 | |
| Summons party Pokémon to join in the attack. | |||||
| Will O WispWill O Wisp | fire | 0 | 85 | 15 | |
| Inflicts a burn on the foe with intense fire. | |||||
| Fire SpinFire Spin | fire | 35 | 95 | 15 | |
| Traps the foe in a ring of fire for 2 to 5 turns. | |||||
| RageRage | normal | 20 | 100 | 20 | |
| Raises the user's Attack every time it is hit. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| SpiteSpite | ghost | 0 | 100 | 10 | |
| Spitefully cuts the PP of the foe's last move. | |||||
| ReversalReversal | fighting | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Beat UpBeat Up | dark | 10 | 100 | 10 | |
| Summons party Pokémon to join in the attack. | |||||
| Will O WispWill O Wisp | fire | 0 | 85 | 15 | |
| Inflicts a burn on the foe with intense fire. |
TM/HM Moves (24)
Moves that Houndour can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 50 | 100 | 25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| SnatchSnatch | dark | 0 | 100 | 10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| OverheatOverheat | fire | 130 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. |
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