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Hoothoot Moves & Learnsetin Pokémon Modern Emerald
normal• 48 total moves
Complete moveset and learnset for Hoothoot in Pokémon Modern Emerald. Learn which moves Hoothoot can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
13
Level Up
20
TM/HM
0
Move Tutor
15
Egg Moves
48
Total
Level Up Moves (13)
Moves that Hoothoot learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| ForesightLevel: 6Foresight | normal | 0 | 100 | 40 | ||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| PeckLevel: 11Peck | 35 | 100 | 35 | |||
| Attacks the foe with a jabbing beak, etc. | ||||||
| UproarLevel: 13Uproar | normal | 70 | 100 | 10 | ||
| Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| HypnosisLevel: 16Hypnosis | psychic | 0 | 60 | 20 | ||
| A hypnotizing move that may induce sleep. | ||||||
| ReflectLevel: 22Reflect | psychic | 0 | 0 | 20 | ||
| Creates a wall of light that weakens physical attacks. | ||||||
| Take DownLevel: 28Take Down | normal | 90 | 85 | 20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Air SlashLevel: 31Air Slash | 75 | 95 | 15 | |||
| Attacks with a blade of air. May cause flinching. | ||||||
| ConfusionLevel: 34Confusion | psychic | 50 | 100 | 25 | ||
| A psychic attack that may cause confusion. | ||||||
| Hyper VoiceLevel: 38Hyper Voice | normal | 90 | 100 | 10 | ||
| A loud attack that uses sound waves to injure. | ||||||
| MoonblastLevel: 40Moonblast | fairy | 95 | 100 | 15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Dream EaterLevel: 48Dream Eater | psychic | 100 | 100 | 15 | ||
| Takes one half the damage inflicted on a sleeping foe. |
Egg Moves (15)
Moves that Hoothoot can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mirror MoveMirror Move | 0 | 0 | 20 | ||
| Counters the foe's attack with the same move. | |||||
| AgilityAgility | psychic | 0 | 0 | 30 | |
| Relaxes the body to sharply boost Speed. | |||||
| SupersonicSupersonic | normal | 0 | 55 | 20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| Faint AttackFaint Attack | dark | 60 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| Wing AttackWing Attack | 60 | 100 | 35 | ||
| Strikes the foe with wings spread wide. | |||||
| WhirlwindWhirlwind | normal | 0 | 100 | 20 | |
| Blows away the foe with wind and ends the battle. | |||||
| Sky AttackSky Attack | 140 | 90 | 5 | ||
| Searches out weak spots, then strikes the next turn. | |||||
| Feather DanceFeather Dance | 0 | 100 | 15 | ||
| Envelops the foe with down to sharply reduce Attack. | |||||
| Mirror MoveMirror Move | 0 | 0 | 20 | ||
| Counters the foe's attack with the same move. | |||||
| SupersonicSupersonic | normal | 0 | 55 | 20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| Faint AttackFaint Attack | dark | 60 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| Wing AttackWing Attack | 60 | 100 | 35 | ||
| Strikes the foe with wings spread wide. | |||||
| WhirlwindWhirlwind | normal | 0 | 100 | 20 | |
| Blows away the foe with wind and ends the battle. | |||||
| Sky AttackSky Attack | 140 | 90 | 5 | ||
| Searches out weak spots, then strikes the next turn. | |||||
| Feather DanceFeather Dance | 0 | 100 | 15 | ||
| Envelops the foe with down to sharply reduce Attack. |
TM/HM Moves (20)
Moves that Hoothoot can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 50 | 100 | 25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| FlyFly | 80 | 95 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. |
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