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Blastoise Moves & Learnsetin Pokémon Modern Emerald
water• 44 total moves
Complete moveset and learnset for Blastoise in Pokémon Modern Emerald. Learn which moves Blastoise can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
17
Level Up
27
TM/HM
0
Move Tutor
0
Egg Moves
44
Total
Level Up Moves (17)
Moves that Blastoise learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Flash CannonLevel: 1Flash Cannon | steel | 80 | 100 | 10 | ||
| Releases a blast of light that may lower Sp. Def. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| BubbleLevel: 1Bubble | water | 30 | 100 | 30 | ||
| An attack using bubbles. May lower the foe's Speed. | ||||||
| WithdrawLevel: 1Withdraw | water | 0 | 0 | 40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| Tail WhipLevel: 4Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| BubbleLevel: 7Bubble | water | 30 | 100 | 30 | ||
| An attack using bubbles. May lower the foe's Speed. | ||||||
| WithdrawLevel: 10Withdraw | water | 0 | 0 | 40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| Water GunLevel: 13Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| BiteLevel: 19Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Rapid SpinLevel: 25Rapid Spin | normal | 50 | 100 | 40 | ||
| Spins the body at high speed to strike the foe. | ||||||
| ProtectLevel: 31Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceLevel: 42Rain Dance | water | 0 | 0 | 5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Iron DefenseLevel: 46Iron Defense | steel | 0 | 0 | 15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Skull BashLevel: 55Skull Bash | normal | 100 | 100 | 10 | ||
| Tucks in the head, then attacks on the next turn. | ||||||
| Dragon PulseLevel: 66Dragon Pulse | dragon | 85 | 100 | 10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Hydro PumpLevel: 68Hydro Pump | water | 120 | 80 | 5 | ||
| Blasts water at high power to strike the foe. |
TM/HM Moves (27)
Moves that Blastoise can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges the foe with speed to climb waterfalls. | ||||||
| DiveDive | water | 90 | 100 | 10 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. |
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