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Aerodactyl Moves & Learnsetin Pokémon Modern Emerald

rockflying53 total moves

Complete moveset and learnset for Aerodactyl in Pokémon Modern Emerald. Learn which moves Aerodactyl can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
29
TM/HM
0
Move Tutor
12
Egg Moves
53
Total

Level Up Moves (12)

Moves that Aerodactyl learns naturally as it levels up.

Wing AttackLevel: 1flying
6010035
Strikes the foe with wings spread wide.
AgilityLevel: 8psychic
0030
Relaxes the body to sharply boost Speed.
BiteLevel: 15dark
6010025
Bites with vicious fangs. May cause flinching.
Rock SlideLevel: 20rock
759010
Large boulders are hurled. May cause flinching.
SupersonicLevel: 22normal
05520
Emits bizarre sound waves that may confuse the foe.
Ancient PowerLevel: 29rock
601005
An attack that may raise all stats.
CrunchLevel: 33dark
8010015
Crunches with sharp fangs. May lower Defense.
Scary FaceLevel: 36normal
010010
Frightens with a scary face to sharply reduce Speed.
Take DownLevel: 43normal
908520
A reckless charge attack that also hurts the user.
Dragon PulseLevel: 46dragon
8510010
Generates a shock wave to damage the foe.
Hyper BeamLevel: 50normal
150905
Powerful, but leaves the user immobile the next turn.
Sky AttackLevel: 60flying
140905
Searches out weak spots, then strikes the next turn.

Egg Moves (12)

Moves that Aerodactyl can learn through breeding with compatible Pokémon.

Whirlwindnormal
010020
Blows away the foe with wind and ends the battle.
Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Foresightnormal
010040
Negates the foe's efforts to heighten evasiveness.
Steel Wingsteel
709025
Strikes the foe with hard wings spread wide.
Dragon Breathdragon
6010020
Strikes the foe with an incredible blast of breath.
Cursenormal
0010
A move that functions differently for Ghosts.
Whirlwindnormal
010020
Blows away the foe with wind and ends the battle.
Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Foresightnormal
010040
Negates the foe's efforts to heighten evasiveness.
Steel Wingsteel
709025
Strikes the foe with hard wings spread wide.
Dragon Breathdragon
6010020
Strikes the foe with an incredible blast of breath.
Cursenormal
0010
A move that functions differently for Ghosts.

TM/HM Moves (29)

Moves that Aerodactyl can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Roarnormal
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
9010015TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
110855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Flyflying
809515HM02
Flies up on the first turn, then strikes the next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.