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Xatu Moves & Learnsetin Pokémon Heart & Soul

psychicflying59 total moves

Complete moveset and learnset for Xatu in Pokémon Heart & Soul. Learn which moves Xatu can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

8
Level Up
43
TM/HM
0
Move Tutor
8
Egg Moves
59
Total

Level Up Moves (8)

Moves that Xatu learns naturally as it levels up.

PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Night ShadeLevel: 10ghost
110015
Inflicts damage identical to the user's level.
TeleportLevel: 20psychic
0020
A psychic move for fleeing from battle instantly.
WishLevel: 35normal
0010
A wish that restores HP. It takes time to work.
Future SightLevel: 35psychic
8000
Heightens inner power to strike 2 turns later.
Confuse RayLevel: 50ghost
010010
A sinister ray that confuses the foe.
PsychicLevel: 65psychic
9010010
A powerful psychic attack that may lower Sp. Def.

Egg Moves (8)

Moves that Xatu can learn through breeding with compatible Pokémon.

Hazeice
0030
Creates a black haze that eliminates all stat changes.
Drill Peckflying
8010020
A corkscrewing attack with the beak acting as a drill.
Quick Attacknormal
4010030
An extremely fast attack that always strikes first.
faintattacknormal
000
Steel Wingsteel
709025
Strikes the foe with hard wings spread wide.
Psych Upnormal
0010
Copies foe's stat changes and gives to the user.
Feather Danceflying
010015
Envelops the foe with down to sharply reduce Attack.
Refreshnormal
0020
Heals poisoning, paralysis, or a burn.

TM/HM Moves (43)

Moves that Xatu can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Silver Windbug
601005TM62
A powdery attack that may raise abilities.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Pluckflying
6010020TM88
Eats the foe's held Berry gaining its effect.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.