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Venomoth Moves & Learnsetin Pokémon Heart & Soul

bugpoison52 total moves

Complete moveset and learnset for Venomoth in Pokémon Heart & Soul. Learn which moves Venomoth can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
34
TM/HM
0
Move Tutor
4
Egg Moves
52
Total

Level Up Moves (14)

Moves that Venomoth learns naturally as it levels up.

Silver WindLevel: 1bug
601005
A powdery attack that may raise abilities.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
DisableLevel: 1normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
ForesightLevel: 1normal
0040
Negates the foe's efforts to heighten evasiveness.
SupersonicLevel: 1normal
05520
Emits bizarre sound waves that may confuse the foe.
SupersonicLevel: 9normal
05520
Emits bizarre sound waves that may confuse the foe.
ConfusionLevel: 17psychic
5010025
A psychic attack that may cause confusion.
Poison PowderLevel: 20poison
07535
Scatters a toxic powder that may poison the foe.
Leech LifeLevel: 25bug
6010010
Attack that steals half the damage inflicted.
Stun SporeLevel: 28grass
07530
Scatters a powder that may paralyze the foe.
GustLevel: 31normal
4010035
Strikes the foe with a gust of wind whipped up by wings.
PsybeamLevel: 36psychic
6510020
Fires a peculiar ray that may confuse the foe.
Sleep PowderLevel: 42grass
07515
Scatters a powder that may cause the foe to sleep.
PsychicLevel: 52psychic
9010010
A powerful psychic attack that may lower Sp. Def.

Egg Moves (4)

Moves that Venomoth can learn through breeding with compatible Pokémon.

Baton Passnormal
0040
Switches out the user while keeping effects in play.
Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Giga Draingrass
010025
Attack that steals half the damage inflicted.
Signal Beambug
7510015
A strange beam attack that may confuse the foe.

TM/HM Moves (34)

Moves that Venomoth can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Silver Windbug
601005TM62
A powdery attack that may raise abilities.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.