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Turtonator Moves & Learnsetin Pokémon Heart & Soul

firedragon54 total moves

Complete moveset and learnset for Turtonator in Pokémon Heart & Soul. Learn which moves Turtonator can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
39
TM/HM
0
Move Tutor
0
Egg Moves
54
Total

Level Up Moves (15)

Moves that Turtonator learns naturally as it levels up.

EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
SmogLevel: 5poison
07020
An exhaust-gas attack that may also poison.
ProtectLevel: 9normal
0010
Evades attack, but may fail if used in succession.
IncinerateLevel: 13fire
010015
Burns up Berries and Gems preventing their use.
FlailLevel: 17normal
110015
Inflicts more damage when the user's HP is down.
EndureLevel: 21normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Iron DefenseLevel: 25steel
0015
Hardens the body's surface to sharply raise Defense.
FlamethrowerLevel: 29fire
010015
A powerful fire attack that may inflict a burn.
Body SlamLevel: 33normal
8510015
A full-body slam that may cause paralysis.
Shell SmashLevel: 37normal
0015
Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def.
Dragon PulseLevel: 41dragon
010010
Generates a shock wave to damage the foe.
Shell TrapLevel: 45fire
1501005
Sets a shell trap that damages on contact.
OverheatLevel: 49fire
0905
Allows a full-power attack, but sharply lowers Sp. Atk.
ExplosionLevel: 53normal
01005
Inflicts severe damage but makes the user faint.

TM/HM Moves (39)

Moves that Turtonator can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.