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Tinglu Moves & Learnsetin Pokémon Heart & Soul

darkground42 total moves

Complete moveset and learnset for Tinglu in Pokémon Heart & Soul. Learn which moves Tinglu can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
42
Total

Level Up Moves (18)

Moves that Tinglu learns naturally as it levels up.

Mean LookLevel: 1normal
005
Fixes the foe with a mean look that prevents escape.
Sand TombLevel: 1ground
0015
Traps and hurts the foe in quicksand for turns.
SpiteLevel: 1ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
SpikesLevel: 5ground
0020
Sets spikes that hurt a foe switching in.
PaybackLevel: 10dark
5010010
Attack that gains power if the user moves last.
StompLevel: 15normal
6510020
Stomps the enemy with a big foot. May cause flinching.
BulldozeLevel: 20ground
6010020
Stomps down on the ground. Hits all and lowers Speed.
WhirlwindLevel: 25normal
08520
Blows away the foe, switches it out or ends wild battle.
TauntLevel: 30dark
010020
Taunts the foe into only using attack moves.
ThrashLevel: 35normal
01000
A rampage of 2 to 3 turns that confuses the user.
Dark PulseLevel: 40dark
8010015
Attacks with a horrible aura. May cause flinching.
Stomping TantrumLevel: 45ground
7510010
Stomps around angrily. Stronger after a failure.
RuinationLevel: 50dark
19010
Summons a ruinous disaster and cuts half the foe's HP.
Throat ChopLevel: 55dark
8010015
Chops the throat to disable sound moves for 2 turns.
Rock SlideLevel: 60rock
759010
Hits the foe with an avalanche of rocks.
MementoLevel: 65dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
EarthquakeLevel: 70ground
10010010
A powerful quake that hits all other POKéMON.
FissureLevel: 75ground
1305
A one-hit KO move that drops the foe in a fissure.

TM/HM Moves (24)

Moves that Tinglu can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.