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Thievul Moves & Learnsetin Pokémon Heart & Soul

dark38 total moves

Complete moveset and learnset for Thievul in Pokémon Heart & Soul. Learn which moves Thievul can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
38
Total

Level Up Moves (14)

Moves that Thievul learns naturally as it levels up.

ThiefLevel: 0dark
01000
While attacking, it may steal the foe's held item.
ThiefLevel: 1dark
01000
While attacking, it may steal the foe's held item.
Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
Beat UpLevel: 1dark
010010
Summons party Pokémon to join in the attack.
Hone ClawsLevel: 1dark
0015
Sharpens its claws to raise Attack and Accuracy.
SnarlLevel: 12dark
559515
Yells and rants at the foe lowering its Sp. Atk.
AssuranceLevel: 16dark
010010
Attack that gains power if the foe has been hurt.
Nasty PlotLevel: 22dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Sucker PunchLevel: 28dark
01005
Strikes first if the foe is preparing Attack.
Night SlashLevel: 34dark
7010015
Hits as soon as possible. High critical-hit ratio.
Tail SlapLevel: 40normal
258510
Strikes the foe with its tail 2 to 5 times.
Foul PlayLevel: 46dark
9510015
The higher the foe's Attack the more damage caused.
Parting ShotLevel: 52dark
010020
Lowers the foe's Attack and Sp. Atk, then switches out.

TM/HM Moves (24)

Moves that Thievul can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.