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Tangela Moves & Learnsetin Pokémon Heart & Soul

grass53 total moves

Complete moveset and learnset for Tangela in Pokémon Heart & Soul. Learn which moves Tangela can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
33
TM/HM
0
Move Tutor
7
Egg Moves
53
Total

Level Up Moves (13)

Moves that Tangela learns naturally as it levels up.

IngrainLevel: 1grass
0020
Lays roots that restore HP. The user can't switch out.
ConstrictLevel: 1normal
1010035
Constricts to inflict pain. May lower Speed.
Sleep PowderLevel: 4grass
07515
Scatters a powder that may cause the foe to sleep.
AbsorbLevel: 10grass
201000
Attack that absorbs half the damage inflicted.
GrowthLevel: 13normal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Poison PowderLevel: 19poison
07535
Scatters a toxic powder that may poison the foe.
Vine WhipLevel: 22grass
010010
Strikes the foe with slender, whiplike vines.
BindLevel: 28normal
15020
Binds and squeezes the foe for turns.
Mega DrainLevel: 31grass
4010025
Attack that absorbs half the damage inflicted.
Stun SporeLevel: 37grass
07530
Scatters a powder that may paralyze the foe.
Ancient PowerLevel: 38rock
601005
Attack that may raise all stats.
SlamLevel: 40normal
807520
Slams the foe with a long tail, vine, etc.
TickleLevel: 46normal
010020
Makes the foe laugh to lower Attack and Defense.

Egg Moves (7)

Moves that Tangela can learn through breeding with compatible Pokémon.

Flailnormal
110015
Inflicts more damage when the user's HP is down.
Confusionpsychic
5010025
A psychic attack that may cause confusion.
Mega Draingrass
4010025
Attack that absorbs half the damage inflicted.
Reflectpsychic
0020
Wall of light cuts physical damage for 5 turns.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Leech Seedgrass
09010
Plants a seed on the foe to steal HP on every turn.
Nature Powernormal
1020
The type of attack varies depending on the location.

TM/HM Moves (33)

Moves that Tangela can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.