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Spheal Moves & Learnsetin Pokémon Heart & Soul
icewater• 51 total moves
Complete moveset and learnset for Spheal in Pokémon Heart & Soul. Learn which moves Spheal can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
31
TM/HM
0
Move Tutor
8
Egg Moves
51
Total
Level Up Moves (12)
Moves that Spheal learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Powder SnowLevel: 1Powder Snow | ice | 40 | 100 | 25 | ||
| Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Water GunLevel: 1Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| EncoreLevel: 7Encore | normal | 0 | 100 | 5 | ||
| Makes the foe repeat its last move over 3 turns. | ||||||
| Ice BallLevel: 13Ice Ball | ice | 30 | 90 | 20 | ||
| A 5-turn attack that gains power on successive hits. | ||||||
| Body SlamLevel: 19Body Slam | normal | 85 | 100 | 15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Aurora BeamLevel: 25Aurora Beam | ice | 65 | 100 | 20 | ||
| Fires a rainbow-colored beam that may lower Attack. | ||||||
| HailLevel: 31Hail | ice | 0 | 0 | 10 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| RestLevel: 37Rest | psychic | 0 | 0 | 0 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| SnoreLevel: 37Snore | normal | 0 | 100 | 15 | ||
| A loud attack that can only be used asleep. May flinch. | ||||||
| BlizzardLevel: 43Blizzard | ice | 0 | 0 | 5 | ||
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Sheer ColdLevel: 49Sheer Cold | ice | 1 | 30 | 5 | ||
| A chilling attack that causes fainting if it hits. |
Egg Moves (8)
Moves that Spheal can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Water SportWater Sport | water | 0 | 0 | 15 | |
| The user becomes soaked to weaken all Fire moves. | |||||
| StockpileStockpile | normal | 0 | 0 | 0 | |
| Charges up power for up to 3 turns. | |||||
| SwallowSwallow | normal | 0 | 0 | 10 | |
| Absorbs stockpiled power and restores HP. | |||||
| Spit UpSpit Up | normal | 1 | 100 | 10 | |
| Releases stockpiled power (the more the better). | |||||
| YawnYawn | normal | 0 | 0 | 10 | |
| Lulls the foe into yawning, then sleeping next turn. | |||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | |
| Hits the foe with an avalanche of rocks. | |||||
| CurseCurse | normal | 0 | 0 | 10 | |
| A move that functions differently for GHOSTS. | |||||
| FissureFissure | ground | 1 | 30 | 5 | |
| A one-hit KO move that drops the foe in a fissure. |
TM/HM Moves (31)
Moves that Spheal can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BrineBrine | water | 65 | 100 | 10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | 0 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. |
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