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Snorunt Moves & Learnsetin Pokémon Heart & Soul

ice39 total moves

Complete moveset and learnset for Snorunt in Pokémon Heart & Soul. Learn which moves Snorunt can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
26
TM/HM
0
Move Tutor
2
Egg Moves
39
Total

Level Up Moves (11)

Moves that Snorunt learns naturally as it levels up.

Powder SnowLevel: 1ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Double TeamLevel: 7normal
0015
Creates illusory copies to raise evasiveness.
BiteLevel: 10normal
6010025
Bites with vicious fangs. May cause flinching.
Icy WindLevel: 16ice
559515
A chilling attack that lowers the foe's Speed.
HeadbuttLevel: 19normal
7010015
A ramming attack that may cause flinching.
ProtectLevel: 25normal
0010
Evades attack, but may fail if used in succession.
CrunchLevel: 28dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Ice BeamLevel: 34ice
010010
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
HailLevel: 37ice
0010
Summons a hailstorm that strikes every turn.
BlizzardLevel: 43ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

Egg Moves (2)

Moves that Snorunt can learn through breeding with compatible Pokémon.

Blocknormal
005
Blocks the foe's way and prevents escape.
Spikesground
0020
Sets spikes that hurt a foe switching in.

TM/HM Moves (26)

Moves that Snorunt can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.