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Smoochum Moves & Learnsetin Pokémon Heart & Soul

icepsychic53 total moves

Complete moveset and learnset for Smoochum in Pokémon Heart & Soul. Learn which moves Smoochum can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
37
TM/HM
0
Move Tutor
5
Egg Moves
53
Total

Level Up Moves (11)

Moves that Smoochum learns naturally as it levels up.

PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
LickLevel: 1ghost
010030
Licks with a long tongue to injure. May also paralyze.
Sweet KissLevel: 9normal
07510
Demands a kiss with a cute look. May cause confusion.
Powder SnowLevel: 13ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
ConfusionLevel: 21psychic
5010025
A psychic attack that may cause confusion.
SingLevel: 25normal
05515
A soothing song lulls the foe into a deep slumber.
Mean LookLevel: 33normal
005
Fixes the foe with a mean look that prevents escape.
Fake TearsLevel: 37dark
010020
Feigns crying to sharply lower the foe's Sp. Def.
PsychicLevel: 45psychic
9010010
A powerful psychic attack that may lower Sp. Def.
Perish SongLevel: 49normal
005
Any Pokémon hearing this song faints in 3 turns.
BlizzardLevel: 57ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

Egg Moves (5)

Moves that Smoochum can learn through breeding with compatible Pokémon.

Meditatepsychic
0040
Meditates in a peaceful fashion to raise Attack.
Psych Upnormal
0010
Copies foe's stat changes and gives to the user.
Fake Outnormal
4010010
Moves 1st and flinches. Only works on user's 1st turn.
Wishnormal
0010
A wish that restores HP. It takes time to work.
Ice Punchice
7510015
An icy punch that may leave the foe with frostbite.freeze the foe.

TM/HM Moves (37)

Moves that Smoochum can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Recyclenormal
0010TM67
Recycles a used item for one more use.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.