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Slowpokegalar Moves & Learnsetin Pokémon Heart & Soul

psychic55 total moves

Complete moveset and learnset for Slowpokegalar in Pokémon Heart & Soul. Learn which moves Slowpokegalar can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

17
Level Up
38
TM/HM
0
Move Tutor
0
Egg Moves
55
Total

Level Up Moves (17)

Moves that Slowpokegalar learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
CurseLevel: 1normal
0010
A move that functions differently for GHOSTS.
GrowlLevel: 3normal
010040
Growls cutely to reduce the foe's Attack.
AcidLevel: 6poison
4010030
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
YawnLevel: 9normal
0010
Lulls the foe into yawning, then sleeping next turn.
ConfusionLevel: 12psychic
5010025
A psychic attack that may cause confusion.
DisableLevel: 15normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Water PulseLevel: 18water
6010020
Attacks with ultrasonic waves. May confuse the foe.
HeadbuttLevel: 21normal
7010015
A ramming attack that may cause flinching.
Zen HeadbuttLevel: 24psychic
809015
Hits with a strong head- butt. May cause flinching.
AmnesiaLevel: 27psychic
0020
Forgets about something and sharply raises Sp. Def.
SurfLevel: 30water
010015
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Slack OffLevel: 33normal
000
Slacks off and restores half the maximum HP.
PsychicLevel: 36psychic
9010010
A powerful psychic attack that may lower Sp. Def.
Psych UpLevel: 39normal
0010
Copies foe's stat changes and gives to the user.
Rain DanceLevel: 42water
005
Boosts the power of Water- type moves for 5 turns.
Heal PulseLevel: 45psychic
0010
Recovers up to half the target's maximum HP.

TM/HM Moves (38)

Moves that Slowpokegalar can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.

Slowpokegalar Moves & Learnset | Heart & Soul