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Slakoth Moves & Learnsetin Pokémon Heart & Soul

normal59 total moves

Complete moveset and learnset for Slakoth in Pokémon Heart & Soul. Learn which moves Slakoth can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

9
Level Up
43
TM/HM
0
Move Tutor
7
Egg Moves
59
Total

Level Up Moves (9)

Moves that Slakoth learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
YawnLevel: 1normal
0010
Lulls the foe into yawning, then sleeping next turn.
EncoreLevel: 7normal
01005
Makes the foe repeat its last move over 3 turns.
Slack OffLevel: 13normal
000
Slacks off and restores half the maximum HP.
Feint AttackLevel: 19dark
60020
Draws the foe close, then strikes without fail.
AmnesiaLevel: 25psychic
0020
Forgets about something and sharply raises Sp. Def.
CovetLevel: 31normal
01000
Cutely begs to obtain an item held by the foe.
CounterLevel: 37fighting
110020
Retaliates any physical hit with double the power.
FlailLevel: 43normal
110015
Inflicts more damage when the user's HP is down.

Egg Moves (7)

Moves that Slakoth can learn through breeding with compatible Pokémon.

Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Slashnormal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Snorenormal
010015
A loud attack that can only be used asleep. May flinch.
Crush Clawnormal
759510
Tears at the foe with sharp claws. May lower Defense.
Cursenormal
0010
A move that functions differently for GHOSTS.
Sleep Talknormal
0010
Uses an available move randomly while asleep.

TM/HM Moves (43)

Moves that Slakoth can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.