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Skwovet Moves & Learnsetin Pokémon Heart & Soul

normal32 total moves

Complete moveset and learnset for Skwovet in Pokémon Heart & Soul. Learn which moves Skwovet can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
19
TM/HM
0
Move Tutor
0
Egg Moves
32
Total

Level Up Moves (13)

Moves that Skwovet learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
BiteLevel: 5normal
6010025
Bites with vicious fangs. May cause flinching.
Stuff CheeksLevel: 10normal
0010
Consumes the user's Berry, then sharply raises Def.
StockpileLevel: 15normal
000
Charges up power for up to 3 turns.
SwallowLevel: 15normal
0010
Absorbs stockpiled power and restores HP.
Spit UpLevel: 15normal
110010
Releases stockpiled power (the more the better).
Body SlamLevel: 20normal
8510015
A full-body slam that may cause paralysis.
RestLevel: 25psychic
000
The user sleeps for 2 turns, restoring HP and status.
CounterLevel: 30fighting
110020
Retaliates any physical hit with double the power.
Bullet SeedLevel: 35grass
010030
Shoots 2 to 5 seeds in a row to strike the foe.
Super FangLevel: 40normal
19010
Attacks with sharp fangs and cuts half the foe's HP.
BelchLevel: 45poison
1209010
Lets out a loud belch. Must eat a Berry to use it.

TM/HM Moves (19)

Moves that Skwovet can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.