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Sceptile Moves & Learnsetin Pokémon Heart & Soul

grass68 total moves

Complete moveset and learnset for Sceptile in Pokémon Heart & Soul. Learn which moves Sceptile can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
48
TM/HM
0
Move Tutor
6
Egg Moves
68
Total

Level Up Moves (14)

Moves that Sceptile learns naturally as it levels up.

PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
AbsorbLevel: 1grass
201000
Attack that absorbs half the damage inflicted.
Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
AbsorbLevel: 6grass
201000
Attack that absorbs half the damage inflicted.
Quick AttackLevel: 11normal
4010030
An extremely fast attack that always strikes first.
Fury CutterLevel: 16bug
109520
Attack that intensifies on each successive hit.
PursuitLevel: 17dark
4010020
Inflicts bad damage if used on a foe switching out.
ScreechLevel: 23normal
08540
Emits a screech to sharply reduce the foe's Defense.
Leaf BladeLevel: 29grass
010015
Slashes with a sharp leaf. High critical-hit ratio.
AgilityLevel: 35psychic
0030
Relaxes the body to sharply boost Speed.
SlamLevel: 43normal
807520
Slams the foe with a long tail, vine, etc.
DetectLevel: 51fighting
005
Evades attack, but may fail if used in succession.
False SwipeLevel: 59normal
4010040
Attack that leaves the foe with at least 1 HP.

Egg Moves (6)

Moves that Sceptile can learn through breeding with compatible Pokémon.

Crunchdark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Mud Sportground
0015
Covers the user in mud to weaken all Electric moves.
Endeavornormal
11005
Cuts foe's HP to equal user's HP.
Leech Seedgrass
09010
Plants a seed on the foe to steal HP on every turn.
Dragon Breathdragon
6010020
Strikes the foe with a blast of breath. May paralyze.
Crush Clawnormal
759510
Tears at the foe with sharp claws. May lower Defense.

TM/HM Moves (48)

Moves that Sceptile can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.