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Roselia Moves & Learnsetin Pokémon Heart & Soul

grasspoison49 total moves

Complete moveset and learnset for Roselia in Pokémon Heart & Soul. Learn which moves Roselia can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
30
TM/HM
0
Move Tutor
4
Egg Moves
49
Total

Level Up Moves (15)

Moves that Roselia learns naturally as it levels up.

AbsorbLevel: 1grass
201000
Attack that absorbs half the damage inflicted.
GrowthLevel: 5normal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Poison StingLevel: 9poison
3010035
A toxic attack with barbs, etc., that may poison.
Stun SporeLevel: 13grass
07530
Scatters a powder that may paralyze the foe.
Mega DrainLevel: 17grass
4010025
Attack that absorbs half the damage inflicted.
Leech SeedLevel: 21grass
09010
Plants a seed on the foe to steal HP on every turn.
Magical LeafLevel: 25grass
60020
Attacks with a strange leaf that cannot be evaded.
Grass WhistleLevel: 29grass
05515
Lulls the foe into sleep with a pleasant melody.
Giga DrainLevel: 33grass
010025
Attack that steals half the damage inflicted.
Sweet ScentLevel: 37normal
010020
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
IngrainLevel: 41grass
0020
Lays roots that restore HP. The user can't switch out.
ToxicLevel: 45poison
0010
Poisons the foe with an intensifying toxin.
Petal DanceLevel: 49grass
701000
A rampage of 2 to 3 turns that confuses the user.
AromatherapyLevel: 53grass
005
Heals all status problems with a soothing scent.
SynthesisLevel: 57grass
005
Restores HP. The amount varies with the weather.

Egg Moves (4)

Moves that Roselia can learn through breeding with compatible Pokémon.

Spikesground
0020
Sets spikes that hurt a foe switching in.
Synthesisgrass
005
Restores HP. The amount varies with the weather.
Pin Missilebug
0020
Sharp pins are fired to strike 2 to 5 times.
Cotton Sporegrass
0040
Spores cling to the foes, Spores cling to the foe, sharply reducing Speed.

TM/HM Moves (30)

Moves that Roselia can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.