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Quaxwell Moves & Learnsetin Pokémon Heart & Soul

water33 total moves

Complete moveset and learnset for Quaxwell in Pokémon Heart & Soul. Learn which moves Quaxwell can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
18
TM/HM
0
Move Tutor
0
Egg Moves
33
Total

Level Up Moves (15)

Moves that Quaxwell learns naturally as it levels up.

PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
Double HitLevel: 1normal
359010
Slams the foe with a tail etc. Strikes twice.
Work UpLevel: 7normal
0030
The user is roused. Ups Attack and Sp. Atk.
Wing AttackLevel: 10flying
010035
Strikes the foe with wings spread wide.
Aqua JetLevel: 13water
4010020
Strikes first by dashing at the foe at a high speed.
Water PulseLevel: 17water
6010020
Attacks with ultrasonic waves. May confuse the foe.
Low SweepLevel: 19fighting
010020
Attacks the foe's legs lowering its Speed.
Aqua CutterLevel: 23water
7010020
Pressurized water cut with a high critical-hit ratio.
Air SlashLevel: 27flying
75950
Attacks with a blade of air. May cause flinching.
Focus EnergyLevel: 32normal
0030
Focuses power to raise the critical-hit ratio.
AcrobaticsLevel: 38flying
5510015
Does double damage if the user has no item.
LiquidationLevel: 43water
8510010
Slams the foe with water. Can lower Defense.
Feather DanceLevel: 48flying
010015
Envelops the foe with down to sharply reduce Attack.

TM/HM Moves (18)

Moves that Quaxwell can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.