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Poliwag Moves & Learnsetin Pokémon Heart & Soul

water43 total moves

Complete moveset and learnset for Poliwag in Pokémon Heart & Soul. Learn which moves Poliwag can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

8
Level Up
28
TM/HM
0
Move Tutor
7
Egg Moves
43
Total

Level Up Moves (8)

Moves that Poliwag learns naturally as it levels up.

BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
HypnosisLevel: 7psychic
06020
A hypnotizing move that may induce sleep.
Water GunLevel: 13water
4010025
Squirts water to attack the foe.
Double SlapLevel: 19normal
158510
Repeatedly slaps the foe 2 to 5 times.
Rain DanceLevel: 25water
005
Boosts the power of Water- type moves for 5 turns.
Body SlamLevel: 31normal
8510015
A full-body slam that may cause paralysis.
Belly DrumLevel: 37normal
0010
Maximizes Attack while sacrificing half of max HP.
Hydro PumpLevel: 43water
0805
Blasts water at high power to strike the foe.

Egg Moves (7)

Moves that Poliwag can learn through breeding with compatible Pokémon.

Mistice
0030
Creates a mist that stops reduction of stats.
Splashnormal
0040
It's just a splash... Has no effect whatsoever.
Bubble Beamwater
6510020
Forcefully sprays bubbles that may lower Speed.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Mind Readernormal
005
Senses the foe's action to ensure the next move's hit.
Water Sportwater
0015
The user becomes soaked to weaken all Fire moves.
Ice Ballice
309020
A 5-turn attack that gains power on successive hits.

TM/HM Moves (28)

Moves that Poliwag can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.