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Nihilego Moves & Learnsetin Pokémon Heart & Soul

rockpoison49 total moves

Complete moveset and learnset for Nihilego in Pokémon Heart & Soul. Learn which moves Nihilego can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

19
Level Up
30
TM/HM
0
Move Tutor
0
Egg Moves
49
Total

Level Up Moves (19)

Moves that Nihilego learns naturally as it levels up.

Power SplitLevel: 1psychic
0010
Averages changes to Attack and Sp. Atk with the foe.
Guard SplitLevel: 1psychic
0010
Averages changes to Defense and Sp. Def with the foe.
TickleLevel: 1normal
010020
Makes the foe laugh to lower Attack and Defense.
AcidLevel: 1poison
4010030
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
ConstrictLevel: 1normal
1010035
Constricts to inflict pain. May lower Speed.
PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
Clear SmogLevel: 7poison
50015
Attacks with white haze that eliminates all stat changes.
PsywaveLevel: 13psychic
1015
Attacks with a psychic wave of varying intensity.
HeadbuttLevel: 19normal
7010015
A ramming attack that may cause flinching.
VenoshockLevel: 23poison
6510010
Does double damage if the foe is poisoned.
Toxic SpikesLevel: 29poison
0020
Sets spikes that poison a foe switching in.
SafeguardLevel: 31normal
0025
Protects allies from status problems for 5 turns.
Power GemLevel: 37rock
010020
Attacks with rays of light that sparkle like diamonds.
Mirror CoatLevel: 43psychic
110020
Counters the foe's special attack at double the power.
Acid SprayLevel: 47poison
4010020
Sprays a hide-melting acid. Sharply reduces Sp. Def.
Venom DrenchLevel: 53poison
010020
Lowers the Attack, Sp. Atk and Speed of poisoned foes.
Stealth RockLevel: 59rock
0020
Sets floating stones that hurt a foe switching in.
Wonder RoomLevel: 67psychic
0010
Defense and Sp. Def stats are swapped for 5 turns.
Head SmashLevel: 73rock
150805
A life-risking headbutt that seriously hurts the user.

TM/HM Moves (30)

Moves that Nihilego can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.