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Munkidori Moves & Learnsetin Pokémon Heart & Soul

poisonpsychic41 total moves

Complete moveset and learnset for Munkidori in Pokémon Heart & Soul. Learn which moves Munkidori can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
28
TM/HM
0
Move Tutor
0
Egg Moves
41
Total

Level Up Moves (13)

Moves that Munkidori learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
ConfusionLevel: 1psychic
5010025
A psychic attack that may cause confusion.
Fake OutLevel: 1normal
4010010
Moves 1st and flinches. Only works on user's 1st turn.
FlatterLevel: 1dark
010015
Confuses the foe, but raises its Sp. Atk.
Helping HandLevel: 8normal
0020
Boosts the power of ally recipient's moves.
PsybeamLevel: 16psychic
6510020
Fires a peculiar ray that may confuse the foe.
Clear SmogLevel: 24poison
50015
Attacks with white haze that eliminates all stat changes.
Poison JabLevel: 32poison
8010020
A stabbing attack that may poison the foe.
PsychicLevel: 40psychic
9010010
A powerful psychic attack that may lower Sp. Def.
Sludge WaveLevel: 48poison
9510010
Swamps all others with a wave of sludge. May also poison.
Nasty PlotLevel: 56dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Future SightLevel: 64psychic
8000
Heightens inner power to strike 2 turns later.
Parting ShotLevel: 72dark
010020
Lowers the foe's Attack and Sp. Atk, then switches out.

TM/HM Moves (28)

Moves that Munkidori can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.