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Magearna Moves & Learnsetin Pokémon Heart & Soul
steelfairy• 58 total moves
Complete moveset and learnset for Magearna in Pokémon Heart & Soul. Learn which moves Magearna can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
20
Level Up
38
TM/HM
0
Move Tutor
0
Egg Moves
58
Total
Level Up Moves (20)
Moves that Magearna learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Crafty ShieldLevel: 1Crafty Shield | fairy | 0 | 0 | 10 | ||
| Evades status moves for one turn. | ||||||
| Gear UpLevel: 1Gear Up | steel | 0 | 0 | 20 | ||
| Boosts the attacks of those with Plus or Minus. | ||||||
| Shift GearLevel: 1Shift Gear | steel | 0 | 0 | 10 | ||
| Rotates its gears to raise Attack and Speed. | ||||||
| Iron HeadLevel: 1Iron Head | steel | 80 | 100 | 15 | ||
| Slams the foe with a hard head. May cause flinching. | ||||||
| Helping HandLevel: 1Helping Hand | normal | 0 | 0 | 20 | ||
| Boosts the power of ally recipient's moves. | ||||||
| Sonic BoomLevel: 1Sonic Boom | normal | 1 | 90 | 20 | ||
| Launches shock waves that always inflict 20 HP damage. | ||||||
| Defense CurlLevel: 1Defense Curl | normal | 0 | 0 | 40 | ||
| Curls up to conceal weak spots and raise Defense. | ||||||
| PsybeamLevel: 1Psybeam | psychic | 65 | 100 | 20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| Lucky ChantLevel: 9Lucky Chant | normal | 0 | 0 | 30 | ||
| Prevents the foe from landing critical hits. | ||||||
| Aurora BeamLevel: 17Aurora Beam | ice | 65 | 100 | 20 | ||
| Fires a rainbow-colored beam that may lower Attack. | ||||||
| Mirror ShotLevel: 25Mirror Shot | steel | 65 | 85 | 10 | ||
| Emits a flash of energy to damage and cut accuracy. | ||||||
| Mind ReaderLevel: 33Mind Reader | normal | 0 | 0 | 5 | ||
| Senses the foe's action to ensure the next move's hit. | ||||||
| Flash CannonLevel: 41Flash Cannon | steel | 80 | 100 | 10 | ||
| Releases a blast of light that may lower Sp. Def. | ||||||
| Fleur CannonLevel: 49Fleur Cannon | fairy | 130 | 90 | 5 | ||
| A strong ray that harshly lowers Sp. Attack. | ||||||
| Iron DefenseLevel: 57Iron Defense | steel | 0 | 0 | 15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Pain SplitLevel: 65Pain Split | normal | 0 | 0 | 20 | ||
| Adds the user and foe's HP, then shares them equally. | ||||||
| SynchronoiseLevel: 73Synchronoise | psychic | 0 | 100 | 0 | ||
| An odd shock wave that only damages same-type {PKMN}. | ||||||
| Aura SphereLevel: 81Aura Sphere | fighting | 0 | 0 | 20 | ||
| Attacks with an aura blast that cannot be evaded. | ||||||
| Heart SwapLevel: 89Heart Swap | psychic | 0 | 0 | 10 | ||
| Swaps any stat changes with the foe. | ||||||
| Trump CardLevel: 97Trump Card | normal | 1 | 0 | 5 | ||
| The less PP the move has the more damage it does. |
TM/HM Moves (38)
Moves that Magearna can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 0 | 10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| False SwipeFalse Swipe | normal | 40 | 100 | 40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| EmbargoEmbargo | dark | 0 | 100 | 15 | TM63TM63 | |
| Prevents the foe from using any items. | ||||||
| ExplosionExplosion | normal | 0 | 100 | 5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. |
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