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Machoke Moves & Learnsetin Pokémon Heart & Soul

fighting56 total moves

Complete moveset and learnset for Machoke in Pokémon Heart & Soul. Learn which moves Machoke can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
36
TM/HM
0
Move Tutor
7
Egg Moves
56
Total

Level Up Moves (13)

Moves that Machoke learns naturally as it levels up.

Low KickLevel: 1fighting
0020
A low, tripping kick that may cause flinching.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Focus EnergyLevel: 1normal
0030
Focuses power to raise the critical-hit ratio.
Focus EnergyLevel: 7normal
0030
Focuses power to raise the critical-hit ratio.
Karate ChopLevel: 13normal
5010025
A chopping attack with a high critical-hit ratio.
Seismic TossLevel: 19fighting
110020
Inflicts damage identical to the user's level.
ForesightLevel: 22normal
0040
Negates the foe's efforts to heighten evasiveness.
RevengeLevel: 25fighting
6010010
Attack that moves last and gains power if hit.
Vital ThrowLevel: 33fighting
70010
Makes the user's move last, but it never misses.
SubmissionLevel: 41fighting
80800
A reckless body slam that also hurts the user.
Cross ChopLevel: 46fighting
100805
A double-chopping attack. High critical-hit ratio.
Scary FaceLevel: 51normal
0010
Frightens with a scary face to sharply reduce Speed.
Dynamic PunchLevel: 59fighting
100505
Powerful and sure to cause confusion, but inaccurate.

Egg Moves (7)

Moves that Machoke can learn through breeding with compatible Pokémon.

Light Screenpsychic
0030
Wall of light cuts special damage for 5 turns.
Meditatepsychic
0040
Meditates in a peaceful fashion to raise Attack.
Rolling Kickfighting
608515
A fast kick delivered from a rapid spin. May flinch.
Encorenormal
01005
Makes the foe repeat its last move over 3 turns.
smellingsaltnormal
000
Counterfighting
110020
Retaliates any physical hit with double the power.
Rock Sliderock
759010
Hits the foe with an avalanche of rocks.

TM/HM Moves (36)

Moves that Machoke can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.