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Krookodile Moves & Learnsetin Pokémon Heart & Soul

grounddark67 total moves

Complete moveset and learnset for Krookodile in Pokémon Heart & Soul. Learn which moves Krookodile can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

19
Level Up
48
TM/HM
0
Move Tutor
0
Egg Moves
67
Total

Level Up Moves (19)

Moves that Krookodile learns naturally as it levels up.

LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
RageLevel: 1normal
2010020
Raises the user's Attack every time it is hit.
BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
Sand AttackLevel: 1normal
010015
Reduces the foe's accuracy by hurling sand in its face.
BiteLevel: 4normal
6010025
Bites with vicious fangs. May cause flinching.
Sand AttackLevel: 7normal
010015
Reduces the foe's accuracy by hurling sand in its face.
TormentLevel: 10dark
010015
Torments the foe and stops successive use of a move.
Sand TombLevel: 13ground
0015
Traps and hurts the foe in quicksand for turns.
AssuranceLevel: 16dark
010010
Attack that gains power if the foe has been hurt.
Mud SlapLevel: 19ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
EmbargoLevel: 22dark
010015
Prevents the foe from using any items.
SwaggerLevel: 25normal
0015
Confuses the foe, but also sharply raises its Attack.
CrunchLevel: 28dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
DigLevel: 32ground
10010010
Digs underground the first turn and strikes next turn.
Scary FaceLevel: 36normal
0010
Frightens with a scary face to sharply reduce Speed.
Foul PlayLevel: 42dark
9510015
The higher the foe's Attack the more damage caused.
SandstormLevel: 48rock
0010
Causes a sandstorm that rages for several turns.
EarthquakeLevel: 54ground
10010010
A powerful quake that hits all other POKéMON.
OutrageLevel: 60dragon
01000
A rampage of 2 to 3 turns that confuses the user.

TM/HM Moves (48)

Moves that Krookodile can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Embargodark
010015TM63
Prevents the foe from using any items.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.