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Krabby Moves & Learnsetin Pokémon Heart & Soul

water52 total moves

Complete moveset and learnset for Krabby in Pokémon Heart & Soul. Learn which moves Krabby can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

9
Level Up
36
TM/HM
0
Move Tutor
7
Egg Moves
52
Total

Level Up Moves (9)

Moves that Krabby learns naturally as it levels up.

BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
LeerLevel: 5normal
010030
Frightens the foes with a leer to lower Defense.
Vise GripLevel: 12normal
5510030
Grips the foe with large and powerful pincers.
HardenLevel: 16normal
0030
Stiffens the body's muscles to raise Defense.
Mud ShotLevel: 23ground
559515
Hurls mud at the foe and reduces Speed.
StompLevel: 27normal
6510020
Stomps the enemy with a big foot. May cause flinching.
GuillotineLevel: 34normal
1305
A powerful pincer attack that KOs if it hits.
ProtectLevel: 41normal
0010
Evades attack, but may fail if used in succession.
CrabhammerLevel: 45water
0010
Hammers with a pincer. Has a high critical-hit ratio.

Egg Moves (7)

Moves that Krabby can learn through breeding with compatible Pokémon.

Digground
10010010
Digs underground the first turn and strikes next turn.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
Slamnormal
807520
Slams the foe with a long tail, vine, etc.
Knock Offdark
010020
Knocks down the foe's held item to prevent its use.
Swords Dancenormal
000
A fighting dance that sharply raises Attack.

TM/HM Moves (36)

Moves that Krabby can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.