Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Klawf Moves & Learnsetin Pokémon Heart & Soul

rock43 total moves

Complete moveset and learnset for Klawf in Pokémon Heart & Soul. Learn which moves Klawf can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
28
TM/HM
0
Move Tutor
0
Egg Moves
43
Total

Level Up Moves (15)

Moves that Klawf learns naturally as it levels up.

Vise GripLevel: 1normal
5510030
Grips the foe with large and powerful pincers.
Rock ThrowLevel: 1rock
50015
Throws small rocks to strike the foe.
HardenLevel: 6normal
0030
Stiffens the body's muscles to raise Defense.
Rock SmashLevel: 9fighting
010015
A rock-crushing attack that may lower Defense.
Rock TombLevel: 13rock
000
Stops the foe from moving with rocks and cuts Speed.
Metal ClawLevel: 17steel
509535
A claw attack that may raise the user's Attack.
ProtectLevel: 21normal
0010
Evades attack, but may fail if used in succession.
Rock BlastLevel: 24rock
25010
Hurls boulders at the foe 2 to 5 times in a row.
X ScissorLevel: 29bug
8010015
Slashes the foe with crossed scythes, claws, etc.
Swords DanceLevel: 33normal
000
A fighting dance that sharply raises Attack.
FlailLevel: 37normal
110015
Inflicts more damage when the user's HP is down.
Rock SlideLevel: 42rock
759010
Hits the foe with an avalanche of rocks.
High HorsepowerLevel: 47ground
959510
Slams hard into the foe with its entire body.
Iron DefenseLevel: 51steel
0015
Hardens the body's surface to sharply raise Defense.
GuillotineLevel: 56normal
1305
A powerful pincer attack that KOs if it hits.

TM/HM Moves (28)

Moves that Klawf can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.