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Kingdra Moves & Learnsetin Pokémon Heart & Soul

waterdragon40 total moves

Complete moveset and learnset for Kingdra in Pokémon Heart & Soul. Learn which moves Kingdra can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
29
TM/HM
0
Move Tutor
0
Egg Moves
40
Total

Level Up Moves (11)

Moves that Kingdra learns naturally as it levels up.

BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
SmokescreenLevel: 1normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
SmokescreenLevel: 8normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 15normal
010030
Frightens the foes with a leer to lower Defense.
Water GunLevel: 22water
4010025
Squirts water to attack the foe.
TwisterLevel: 29dragon
4010020
Whips up a vicious twister to tear at foes. May flinch.
AgilityLevel: 40psychic
0030
Relaxes the body to sharply boost Speed.
Hydro PumpLevel: 51water
0805
Blasts water at high power to strike the foe.
Dragon DanceLevel: 62dragon
0020
A mystical dance that ups Attack and Speed.

TM/HM Moves (29)

Moves that Kingdra can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.