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Ironbundle Moves & Learnsetin Pokémon Heart & Soul
icewater• 38 total moves
Complete moveset and learnset for Ironbundle in Pokémon Heart & Soul. Learn which moves Ironbundle can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
23
TM/HM
0
Move Tutor
0
Egg Moves
38
Total
Level Up Moves (15)
Moves that Ironbundle learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Electric TerrainLevel: 1Electric Terrain | electric | 0 | 0 | 10 | ||
| Electrifies the ground for 5 turns. Prevents sleep. | ||||||
| PresentLevel: 1Present | normal | 1 | 90 | 15 | ||
| A gift in the form of a bomb. May restore HP. | ||||||
| Powder SnowLevel: 7Powder Snow | ice | 40 | 100 | 25 | ||
| Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing. | ||||||
| WhirlpoolLevel: 14Whirlpool | water | 0 | 0 | 15 | ||
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| Take DownLevel: 21Take Down | normal | 90 | 85 | 20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Drill PeckLevel: 28Drill Peck | 80 | 100 | 20 | |||
| A corkscrewing attack with the beak acting as a drill. | ||||||
| Helping HandLevel: 35Helping Hand | normal | 0 | 0 | 20 | ||
| Boosts the power of ally recipient's moves. | ||||||
| Freeze DryLevel: 42Freeze Dry | ice | 70 | 100 | 20 | ||
| Super effective on Water- types. May cause frostbite.types. May cause freezing. | ||||||
| Flip TurnLevel: 49Flip Turn | water | 60 | 100 | 20 | ||
| Attacks and rushes back to switch with a party Pokémon. | ||||||
| Ice BeamLevel: 56Ice Beam | ice | 0 | 100 | 10 | ||
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| AgilityLevel: 63Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| SnowscapeLevel: 70Snowscape | ice | 0 | 0 | 10 | ||
| Summons a snowstorm that lasts for five turns. | ||||||
| Hydro PumpLevel: 77Hydro Pump | water | 0 | 80 | 5 | ||
| Blasts water at high power to strike the foe. | ||||||
| Aurora VeilLevel: 84Aurora Veil | ice | 0 | 0 | 20 | ||
| Weakens all attacks, but only usable with hail. | ||||||
| BlizzardLevel: 91Blizzard | ice | 0 | 0 | 5 | ||
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. |
TM/HM Moves (23)
Moves that Ironbundle can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| AvalancheAvalanche | ice | 60 | 100 | 10 | TM72TM72 | |
| Attack that moves last and gains power if hit. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. |
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