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Incineroar Moves & Learnsetin Pokémon Heart & Soul

firedark63 total moves

Complete moveset and learnset for Incineroar in Pokémon Heart & Soul. Learn which moves Incineroar can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

23
Level Up
40
TM/HM
0
Move Tutor
0
Egg Moves
63
Total

Level Up Moves (23)

Moves that Incineroar learns naturally as it levels up.

Darkest LariatLevel: 0dark
8510010
Swings the arms to strike It ignores stat changes.
Darkest LariatLevel: 1dark
8510010
Swings the arms to strike It ignores stat changes.
Bulk UpLevel: 1fighting
0020
Bulks up the body to boost both Attack and Defense.
Throat ChopLevel: 1dark
8010015
Chops the throat to disable sound moves for 2 turns.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
LickLevel: 1ghost
010030
Licks with a long tongue to injure. May also paralyze.
GrowlLevel: 4normal
010040
Growls cutely to reduce the foe's Attack.
LickLevel: 8ghost
010030
Licks with a long tongue to injure. May also paralyze.
LeerLevel: 11normal
010030
Frightens the foes with a leer to lower Defense.
Fire FangLevel: 14fire
659515
May cause flinching or leave the foe with a burn.
Double KickLevel: 16fighting
3010030
A double-kicking attack that strikes the foe twice.
RoarLevel: 19normal
0020
Switches the foe out or ends wild battle.
BiteLevel: 24normal
6010025
Bites with vicious fangs. May cause flinching.
SwaggerLevel: 28normal
0015
Confuses the foe, but also sharply raises its Attack.
Fury SwipesLevel: 33normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
ThrashLevel: 38normal
01000
A rampage of 2 to 3 turns that confuses the user.
FlamethrowerLevel: 44fire
010015
A powerful fire attack that may inflict a burn.
Scary FaceLevel: 49normal
0010
Frightens with a scary face to sharply reduce Speed.
Flare BlitzLevel: 55fire
12010015
A charge that may burn the foe. Also hurts the user.
OutrageLevel: 60dragon
01000
A rampage of 2 to 3 turns that confuses the user.
Cross ChopLevel: 66fighting
100805
A double-chopping attack. High critical-hit ratio.

TM/HM Moves (40)

Moves that Incineroar can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Embargodark
010015TM63
Prevents the foe from using any items.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.