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Heracross Moves & Learnsetin Pokémon Heart & Soul

bugfighting54 total moves

Complete moveset and learnset for Heracross in Pokémon Heart & Soul. Learn which moves Heracross can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
40
TM/HM
0
Move Tutor
4
Egg Moves
54
Total

Level Up Moves (10)

Moves that Heracross learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Horn AttackLevel: 6normal
6510025
Jabs the foe with sharp horns.
EndureLevel: 11normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Fury AttackLevel: 17normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
Brick BreakLevel: 23fighting
7510015
Destroys barriers such as REFLECT and causes damage.
CounterLevel: 30fighting
110020
Retaliates any physical hit with double the power.
Take DownLevel: 37normal
908520
A reckless charge attack that also hurts the user.
ReversalLevel: 45fighting
110015
Inflicts more damage when the user's HP is down.
MegahornLevel: 53bug
1208510
A brutal ramming attack using out-thrust horns.

Egg Moves (4)

Moves that Heracross can learn through breeding with compatible Pokémon.

Hardennormal
0030
Stiffens the body's muscles to raise Defense.
Bidenormal
1010
Endures attack for 2 turns to retaliate double.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
False Swipenormal
4010040
Attack that leaves the foe with at least 1 HP.

TM/HM Moves (40)

Moves that Heracross can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.