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Haunter Moves & Learnsetin Pokémon Heart & Soul

ghostpoison61 total moves

Complete moveset and learnset for Haunter in Pokémon Heart & Soul. Learn which moves Haunter can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
43
TM/HM
0
Move Tutor
7
Egg Moves
61
Total

Level Up Moves (11)

Moves that Haunter learns naturally as it levels up.

HypnosisLevel: 1psychic
06020
A hypnotizing move that may induce sleep.
LickLevel: 1ghost
010030
Licks with a long tongue to injure. May also paralyze.
SpiteLevel: 1ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
SpiteLevel: 8ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Mean LookLevel: 13normal
005
Fixes the foe with a mean look that prevents escape.
CurseLevel: 16normal
0010
A move that functions differently for GHOSTS.
Night ShadeLevel: 21ghost
110015
Inflicts damage identical to the user's level.
Shadow PunchLevel: 25ghost
60020
An unavoidable punch that is thrown from shadows.
Confuse RayLevel: 31ghost
010010
A sinister ray that confuses the foe.
Dream EaterLevel: 39psychic
10010015
Takes one half the damage inflicted on a sleeping foe.
Destiny BondLevel: 48ghost
005
If the user faints, the foe is also made to faint.

Egg Moves (7)

Moves that Haunter can learn through breeding with compatible Pokémon.

Psywavepsychic
1015
Attacks with a psychic wave of varying intensity.
Perish Songnormal
005
Any Pokémon hearing this song faints in 3 turns.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Astonishghost
3010015
Attack that may shock the foe into flinching.
Will O Wispfire
0015
Inflicts a burn on the foe with intense fire.
Grudgeghost
005
If the user faints, deletes all PP of foe's last move.
Explosionnormal
01005
Inflicts severe damage but makes the user faint.

TM/HM Moves (43)

Moves that Haunter can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Embargodark
010015TM63
Prevents the foe from using any items.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.