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Hatterene Moves & Learnsetin Pokémon Heart & Soul

psychicfairy43 total moves

Complete moveset and learnset for Hatterene in Pokémon Heart & Soul. Learn which moves Hatterene can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
28
TM/HM
0
Move Tutor
0
Egg Moves
43
Total

Level Up Moves (15)

Moves that Hatterene learns naturally as it levels up.

Psycho CutLevel: 0psychic
7010020
Tears with psychic blades. High critical-hit ratio.
Psycho CutLevel: 1psychic
7010020
Tears with psychic blades. High critical-hit ratio.
Brutal SwingLevel: 1dark
6010020
Violently swings around to hurt everyone nearby.
ConfusionLevel: 1psychic
5010025
A psychic attack that may cause confusion.
Play NiceLevel: 1normal
0020
Befriend the foe, lowering its Attack without fail.
Life DewLevel: 1water
0010
Scatters water to restore the HP of itself and allies.
Disarming VoiceLevel: 1fairy
40015
Lets out a charming cry that cannot be evaded.
AromatherapyLevel: 15grass
005
Heals all status problems with a soothing scent.
PsybeamLevel: 20psychic
6510020
Fires a peculiar ray that may confuse the foe.
Heal PulseLevel: 25psychic
0010
Recovers up to half the target's maximum HP.
Dazzling GleamLevel: 30fairy
8010010
Damages foes by emitting a bright flash.
Calm MindLevel: 37psychic
0020
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicLevel: 46psychic
9010010
A powerful psychic attack that may lower Sp. Def.
Healing WishLevel: 55psychic
0010
The user faints to heal up the recipient.
Magic PowderLevel: 64psychic
010020
Magic powder changes the target into a Psychic type.

TM/HM Moves (28)

Moves that Hatterene can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.