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Hariyama Moves & Learnsetin Pokémon Heart & Soul
fighting• 64 total moves
Complete moveset and learnset for Hariyama in Pokémon Heart & Soul. Learn which moves Hariyama can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
41
TM/HM
0
Move Tutor
8
Egg Moves
64
Total
Level Up Moves (15)
Moves that Hariyama learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Sand AttackLevel: 1Sand Attack | normal | 0 | 100 | 15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Arm ThrustLevel: 1Arm Thrust | fighting | 15 | 100 | 20 | ||
| Straight-arm punches that strike the foe 2 to 5 times. | ||||||
| Sand AttackLevel: 4Sand Attack | normal | 0 | 100 | 15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Arm ThrustLevel: 10Arm Thrust | fighting | 15 | 100 | 20 | ||
| Straight-arm punches that strike the foe 2 to 5 times. | ||||||
| Vital ThrowLevel: 13Vital Throw | fighting | 70 | 0 | 10 | ||
| Makes the user's move last, but it never misses. | ||||||
| Fake OutLevel: 19Fake Out | normal | 40 | 100 | 10 | ||
| Moves 1st and flinches. Only works on user's 1st turn. | ||||||
| WhirlwindLevel: 22Whirlwind | normal | 0 | 85 | 20 | ||
| Blows away the foe, switches it out or ends wild battle. | ||||||
| Knock OffLevel: 29Knock Off | dark | 0 | 100 | 20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| Smelling SaltsLevel: 33Smelling Salts | normal | 0 | 100 | 10 | ||
| Powerful against paralyzed foes, but also heals them. | ||||||
| Belly DrumLevel: 40Belly Drum | normal | 0 | 0 | 10 | ||
| Maximizes Attack while sacrificing half of max HP. | ||||||
| EndureLevel: 44Endure | normal | 0 | 0 | 10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Seismic TossLevel: 51Seismic Toss | fighting | 1 | 100 | 20 | ||
| Inflicts damage identical to the user's level. | ||||||
| ReversalLevel: 55Reversal | fighting | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. |
Egg Moves (8)
Moves that Hariyama can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| faintattackfaintattack | normal | 0 | 0 | 0 | |
| DetectDetect | fighting | 0 | 0 | 5 | |
| Evades attack, but may fail if used in succession. | |||||
| ForesightForesight | normal | 0 | 0 | 40 | |
| Negates the foe's efforts to heighten evasiveness. | |||||
| Helping HandHelping Hand | normal | 0 | 0 | 20 | |
| Boosts the power of ally recipient's moves. | |||||
| Cross ChopCross Chop | fighting | 100 | 80 | 5 | |
| A double-chopping attack. High critical-hit ratio. | |||||
| RevengeRevenge | fighting | 60 | 100 | 10 | |
| Attack that moves last and gains power if hit. | |||||
| Dynamic PunchDynamic Punch | fighting | 100 | 50 | 5 | |
| Powerful and sure to cause confusion, but inaccurate. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. |
TM/HM Moves (41)
Moves that Hariyama can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| BrineBrine | water | 65 | 100 | 10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Rock ClimbRock Climb | normal | 90 | 85 | 20 | TM70TM70 | |
| A charging attack that may confuse the foe. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | 0 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. |
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