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Golisopod Moves & Learnsetin Pokémon Heart & Soul

bugwater59 total moves

Complete moveset and learnset for Golisopod in Pokémon Heart & Soul. Learn which moves Golisopod can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

17
Level Up
42
TM/HM
0
Move Tutor
0
Egg Moves
59
Total

Level Up Moves (17)

Moves that Golisopod learns naturally as it levels up.

First ImpressionLevel: 0bug
9010010
Hits hard and first. Only works first turn.
First ImpressionLevel: 1bug
9010010
Hits hard and first. Only works first turn.
Struggle BugLevel: 1bug
010020
Resisting, the user attacks the foes. Lowers Sp. Atk.
Sand AttackLevel: 1normal
010015
Reduces the foe's accuracy by hurling sand in its face.
Fury CutterLevel: 1bug
109520
Attack that intensifies on each successive hit.
Rock SmashLevel: 1fighting
010015
A rock-crushing attack that may lower Defense.
Fury CutterLevel: 4bug
109520
Attack that intensifies on each successive hit.
Rock SmashLevel: 7fighting
010015
A rock-crushing attack that may lower Defense.
Bug BiteLevel: 10bug
6010020
Eats the foe's held Berry gaining its effect.
SpiteLevel: 13ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Swords DanceLevel: 16normal
000
A fighting dance that sharply raises Attack.
SlashLevel: 21normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Razor ShellLevel: 26water
759510
Tears at the foe with sharp shells. May lower Defense.
Sucker PunchLevel: 31dark
01005
Strikes first if the foe is preparing Attack.
Iron DefenseLevel: 36steel
0015
Hardens the body's surface to sharply raise Defense.
Pin MissileLevel: 41bug
0020
Sharp pins are fired to strike 2 to 5 times.
LiquidationLevel: 48water
8510010
Slams the foe with water. Can lower Defense.

TM/HM Moves (42)

Moves that Golisopod can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.