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Gholdengo Moves & Learnsetin Pokémon Heart & Soul
steelghost• 38 total moves
Complete moveset and learnset for Gholdengo in Pokémon Heart & Soul. Learn which moves Gholdengo can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
26
TM/HM
0
Move Tutor
0
Egg Moves
38
Total
Level Up Moves (12)
Moves that Gholdengo learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| Attack that may shock the foe into flinching. | ||||||
| Night ShadeLevel: 7Night Shade | ghost | 1 | 100 | 15 | ||
| Inflicts damage identical to the user's level. | ||||||
| Confuse RayLevel: 14Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| SubstituteLevel: 21Substitute | normal | 0 | 0 | 10 | ||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Metal SoundLevel: 28Metal Sound | steel | 0 | 85 | 40 | ||
| Emits a horrible screech that sharply lowers Sp. Def. | ||||||
| Shadow BallLevel: 35Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| RecoverLevel: 42Recover | normal | 0 | 0 | 20 | ||
| Recovers up to half the user's maximum HP. | ||||||
| Power GemLevel: 49Power Gem | rock | 0 | 100 | 20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| Make It RainLevel: 56Make It Rain | steel | 120 | 100 | 5 | ||
| Lowers the user's Sp. Atk. Money is recovered after. | ||||||
| Nasty PlotLevel: 63Nasty Plot | dark | 0 | 0 | 20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| MementoLevel: 70Memento | dark | 0 | 0 | 10 | ||
| The user faints and harshly lowers foes Atk and Sp.Atk. |
TM/HM Moves (26)
Moves that Gholdengo can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. |
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