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Froakie Moves & Learnsetin Pokémon Heart & Soul

water49 total moves

Complete moveset and learnset for Froakie in Pokémon Heart & Soul. Learn which moves Froakie can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
35
TM/HM
0
Move Tutor
0
Egg Moves
49
Total

Level Up Moves (14)

Moves that Froakie learns naturally as it levels up.

PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
BubbleLevel: 5water
010030
Attack using bubbles. May lower the foe's Speed.
Quick AttackLevel: 8normal
4010030
An extremely fast attack that always strikes first.
LickLevel: 10ghost
010030
Licks with a long tongue to injure. May also paralyze.
Water PulseLevel: 14water
6010020
Attacks with ultrasonic waves. May confuse the foe.
SmokescreenLevel: 18normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
RoundLevel: 21normal
6010015
A song that inflicts damage. Others can join in too.
FlingLevel: 25dark
110010
The effectiveness varies with the held item.
Smack DownLevel: 29rock
5010015
Throws a rock to knock the foe down to the ground.
SubstituteLevel: 35normal
0010
Creates a decoy using 1/4 of the user's maximum HP.
BounceLevel: 39flying
85855
Bounces up, then down the next turn. May paralyze.
Double TeamLevel: 43normal
0015
Creates illusory copies to raise evasiveness.
Hydro PumpLevel: 48water
0805
Blasts water at high power to strike the foe.

TM/HM Moves (35)

Moves that Froakie can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.