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Floragato Moves & Learnsetin Pokémon Heart & Soul

grass35 total moves

Complete moveset and learnset for Floragato in Pokémon Heart & Soul. Learn which moves Floragato can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
21
TM/HM
0
Move Tutor
0
Egg Moves
35
Total

Level Up Moves (14)

Moves that Floragato learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
LeafageLevel: 1grass
4010040
Attacks with a flurry of small leaves.
BiteLevel: 7normal
6010025
Bites with vicious fangs. May cause flinching.
Hone ClawsLevel: 10dark
0015
Sharpens its claws to raise Attack and Accuracy.
Magical LeafLevel: 13grass
60020
Attacks with a strange leaf that cannot be evaded.
Quick AttackLevel: 15normal
4010030
An extremely fast attack that always strikes first.
Seed BombLevel: 20grass
8010015
A barrage of hard seeds is fired at the foe.
U TurnLevel: 24bug
7010020
Does damage then switches out the user.
Worry SeedLevel: 28grass
010010
Plants a seed on the foe giving it Insomnia.
SlashLevel: 33normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Energy BallLevel: 38grass
010010
Draws power from nature to attack. May lower Sp. Def.
Play RoughLevel: 42fairy
909010
Plays rough with the foe. May lower Attack.
Leaf StormLevel: 46grass
0905
Whips up a storm of leaves. Harshly lowers the Sp. Atk.

TM/HM Moves (21)

Moves that Floragato can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.