Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.
Fletchling Moves & Learnsetin Pokémon Heart & Soul
normal• 42 total moves
Complete moveset and learnset for Fletchling in Pokémon Heart & Soul. Learn which moves Fletchling can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
28
TM/HM
0
Move Tutor
0
Egg Moves
42
Total
Level Up Moves (14)
Moves that Fletchling learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Quick AttackLevel: 6Quick Attack | normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | ||||||
| PeckLevel: 10Peck | 35 | 100 | 35 | |||
| Attacks the foe with a jabbing beak, etc. | ||||||
| AgilityLevel: 13Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| FlailLevel: 16Flail | normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| RoostLevel: 21Roost | 0 | 0 | 0 | |||
| Restores the user's HP by half of its max HP. | ||||||
| Razor WindLevel: 25Razor Wind | normal | 80 | 0 | 10 | ||
| A 2-turn move with a high critical-hit ratio. | ||||||
| Natural GiftLevel: 29Natural Gift | normal | 1 | 100 | 15 | ||
| The effectiveness varies with the held Berry. | ||||||
| Flame ChargeLevel: 34Flame Charge | fire | 50 | 100 | 20 | ||
| Attacks in a cloak of flames. Raises Speed. | ||||||
| AcrobaticsLevel: 39Acrobatics | 55 | 100 | 15 | |||
| Does double damage if the user has no item. | ||||||
| Me FirstLevel: 41Me First | normal | 0 | 0 | 20 | ||
| Executes the foe's attack with greater power. | ||||||
| TailwindLevel: 45Tailwind | 0 | 0 | 0 | |||
| Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns. | ||||||
| Steel WingLevel: 48Steel Wing | steel | 70 | 90 | 25 | ||
| Strikes the foe with hard wings spread wide. |
TM/HM Moves (28)
Moves that Fletchling can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| SnatchSnatch | dark | 0 | 0 | 10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| OverheatOverheat | fire | 0 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| RoostRoost | 0 | 0 | 0 | TM51TM51 | ||
| Restores the user's HP by half of its max HP. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| FlyFly | 0 | 95 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. |
Related Guides