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Fezandipiti Moves & Learnsetin Pokémon Heart & Soul

poisonfairy45 total moves

Complete moveset and learnset for Fezandipiti in Pokémon Heart & Soul. Learn which moves Fezandipiti can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
31
TM/HM
0
Move Tutor
0
Egg Moves
45
Total

Level Up Moves (14)

Moves that Fezandipiti learns naturally as it levels up.

Double KickLevel: 1fighting
3010030
A double-kicking attack that strikes the foe twice.
PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
Poison GasLevel: 1poison
05540
Envelops the foes in a toxic Envelops the foe in a toxic gas that may poison.
Disarming VoiceLevel: 1fairy
40015
Lets out a charming cry that cannot be evaded.
Quick AttackLevel: 8normal
4010030
An extremely fast attack that always strikes first.
AttractLevel: 16normal
010015
Makes the opposite gender less likely to attack.
Wing AttackLevel: 24flying
010035
Strikes the foe with wings spread wide.
Cross PoisonLevel: 32poison
7010020
A slash that may poison a foe and do critical damage.
Tail SlapLevel: 40normal
258510
Strikes the foe with its tail 2 to 5 times.
Beat UpLevel: 48dark
010010
Summons party Pokémon to join in the attack.
SwaggerLevel: 56normal
0015
Confuses the foe, but also sharply raises its Attack.
FlatterLevel: 56dark
010015
Confuses the foe, but raises its Sp. Atk.
RoostLevel: 64flying
000
Restores the user's HP by half of its max HP.
MoonblastLevel: 72fairy
9510015
Attacks with the power of the moon. May lower Sp. Atk.

TM/HM Moves (31)

Moves that Fezandipiti can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.