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Farigiraf Moves & Learnsetin Pokémon Heart & Soul

normalpsychic48 total moves

Complete moveset and learnset for Farigiraf in Pokémon Heart & Soul. Learn which moves Farigiraf can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
32
TM/HM
0
Move Tutor
0
Egg Moves
48
Total

Level Up Moves (16)

Moves that Farigiraf learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
Power SwapLevel: 1psychic
0010
Swaps changes to Attack and Sp. Atk with the foe.
Guard SwapLevel: 1psychic
0010
Swaps changes to Defense and Sp. Def with the foe.
ConfusionLevel: 5psychic
5010025
A psychic attack that may cause confusion.
AssuranceLevel: 10dark
010010
Attack that gains power if the foe has been hurt.
StompLevel: 14normal
6510020
Stomps the enemy with a big foot. May cause flinching.
PsybeamLevel: 19psychic
6510020
Fires a peculiar ray that may confuse the foe.
AgilityLevel: 23psychic
0030
Relaxes the body to sharply boost Speed.
Double HitLevel: 28normal
359010
Slams the foe with a tail etc. Strikes twice.
Twin BeamLevel: 32psychic
4010010
Mystical eye-beams that hit the target twice in a row.
CrunchLevel: 37dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Baton PassLevel: 41normal
0040
Switches out the user while keeping effects in play.
Nasty PlotLevel: 46dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
PsychicLevel: 50psychic
9010010
A powerful psychic attack that may lower Sp. Def.

TM/HM Moves (32)

Moves that Farigiraf can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.