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Farfetch'd Moves & Learnsetin Pokémon Heart & Soul

normalflying50 total moves

Complete moveset and learnset for Farfetch'd in Pokémon Heart & Soul. Learn which moves Farfetch'd can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
31
TM/HM
0
Move Tutor
9
Egg Moves
50
Total

Level Up Moves (10)

Moves that Farfetch'd learns naturally as it levels up.

PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
Sand AttackLevel: 6normal
010015
Reduces the foe's accuracy by hurling sand in its face.
LeerLevel: 11normal
010030
Frightens the foes with a leer to lower Defense.
Fury AttackLevel: 16normal
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
Knock OffLevel: 21dark
010020
Knocks down the foe's held item to prevent its use.
Fury CutterLevel: 26bug
109520
Attack that intensifies on each successive hit.
Swords DanceLevel: 31normal
000
A fighting dance that sharply raises Attack.
AgilityLevel: 36psychic
0030
Relaxes the body to sharply boost Speed.
SlashLevel: 41normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
False SwipeLevel: 46normal
4010040
Attack that leaves the foe with at least 1 HP.

Egg Moves (9)

Moves that Farfetch'd can learn through breeding with compatible Pokémon.

Steel Wingsteel
709025
Strikes the foe with hard wings spread wide.
Foresightnormal
0040
Negates the foe's efforts to heighten evasiveness.
Mirror Moveflying
0020
Counters the foe's attack with the same move.
Gustnormal
4010035
Strikes the foe with a gust of wind whipped up by wings.
Quick Attacknormal
4010030
An extremely fast attack that always strikes first.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
Feather Danceflying
010015
Envelops the foe with down to sharply reduce Attack.
False Swipenormal
4010040
Attack that leaves the foe with at least 1 HP.
Cursenormal
0010
A move that functions differently for GHOSTS.

TM/HM Moves (31)

Moves that Farfetch'd can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Pluckflying
6010020TM88
Eats the foe's held Berry gaining its effect.
U Turnbug
7010020TM89
Does damage then switches out the user.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.