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Excadrill Moves & Learnsetin Pokémon Heart & Soul

groundsteel55 total moves

Complete moveset and learnset for Excadrill in Pokémon Heart & Soul. Learn which moves Excadrill can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
37
TM/HM
0
Move Tutor
0
Egg Moves
55
Total

Level Up Moves (18)

Moves that Excadrill learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
Mud SportLevel: 1ground
0015
Covers the user in mud to weaken all Electric moves.
Rapid SpinLevel: 1normal
010040
User spins and removes some effects, while upping speed.effects.
Mud SlapLevel: 1ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
Rapid SpinLevel: 5normal
010040
User spins and removes some effects, while upping speed.effects.
Mud SlapLevel: 8ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
Fury SwipesLevel: 12normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
Metal ClawLevel: 15steel
509535
A claw attack that may raise the user's Attack.
DigLevel: 19ground
10010010
Digs underground the first turn and strikes next turn.
Hone ClawsLevel: 22dark
0015
Sharpens its claws to raise Attack and Accuracy.
SlashLevel: 26normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Rock SlideLevel: 29rock
759010
Hits the foe with an avalanche of rocks.
Horn DrillLevel: 31normal
1305
A one-hit KO attack that uses a horn like a drill.
EarthquakeLevel: 36ground
10010010
A powerful quake that hits all other POKéMON.
Swords DanceLevel: 42normal
000
A fighting dance that sharply raises Attack.
SandstormLevel: 49rock
0010
Causes a sandstorm that rages for several turns.
Drill RunLevel: 55ground
809510
Spins its body like a drill. High critical-hit ratio.
FissureLevel: 62ground
1305
A one-hit KO move that drops the foe in a fissure.

TM/HM Moves (37)

Moves that Excadrill can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.